D&D Adventurers League – Waterdeep: Dragon Heist w/Paul – Level 2

Rune and Board 238 SE Washington, Hillsboro, United States

Welcome to Waterdeep, the Crown of the North, where a wondrous tale of urban adventure is about to unfold. Our story begins with the gathering of adventurers at the Yawning Portal Inn and Tavern. Volothamp Geddarm, the famous explorer and raconteur, has a quest for them — one that entangles the characters in a bitter conflict between two nefarious organizations. If the adventurers complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. DM Paul will be running "Waterdeep: Dragon Heist" ---------- $10, payable in advance or at the time of the session. A portion of our table fees go to our DMs. RSVP is required, there is a limited number of spots available.

$10

D&D Adventurers League – The Sinister Secret of Saltmarsh (T1) w/ Lincoln

Rune and Board 238 SE Washington, Hillsboro, United States

"Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!" This is a Tier 1 adventure. DM Lincoln will be running "The Sinister Secret of Saltmarsh". $10, payable in advance or at the time of the session. A portion of our table fees go to our DMs. RSVP is required, there is a limited number of spots available.

$10

D&D Adventurers League – The Sinister Secret of Saltmarsh (T1) w/ Lincoln

Rune and Board 238 SE Washington, Hillsboro, United States

"Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!" This is a Tier 1 adventure. DM Lincoln will be running "The Sinister Secret of Saltmarsh". $10, payable in advance or at the time of the session. A portion of our table fees go to our DMs. RSVP is required, there is a limited number of spots available.

$10

D&D Adventurers League – Waterdeep: Dragon Heist w/Paul – Level 2

Rune and Board 238 SE Washington, Hillsboro, United States

Welcome to Waterdeep, the Crown of the North, where a wondrous tale of urban adventure is about to unfold. Our story begins with the gathering of adventurers at the Yawning Portal Inn and Tavern. Volothamp Geddarm, the famous explorer and raconteur, has a quest for them — one that entangles the characters in a bitter conflict between two nefarious organizations. If the adventurers complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. DM Paul will be running "Waterdeep: Dragon Heist" ---------- $10, payable in advance or at the time of the session. A portion of our table fees go to our DMs. RSVP is required, there is a limited number of spots available.

$10

D&D Adventurers League – The Sinister Secret of Saltmarsh (T1) w/ Lincoln

Rune and Board 238 SE Washington, Hillsboro, United States

"Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!" This is a Tier 1 adventure. DM Lincoln will be running "The Sinister Secret of Saltmarsh". $10, payable in advance or at the time of the session. A portion of our table fees go to our DMs. RSVP is required, there is a limited number of spots available.

$10

D&D Adventurers League – Keys from the Golden Vault w/Paul – Level 2

Your adventure begins as you are approached by the Golden Vault, a secretive organization known for championing just causes and righting moral wrongs. As members of this clandestine group, you are entrusted with delicate missions, navigating the treacherous balance between legality and morality, all while upholding the principles of virtue and righteousness. Set against the backdrop of the ethereal Radiant Citadel, a bastion of hope and unity floating amidst the mists of the Ethereal Plane, your daring exploits unfold within its miraculous architecture. This campaign will primarily include adventures from Keys from the Golden Vault with some adventures from Journey's Through the Radiant Citadel and The Candlekeep Mysteries. Please RSVP here: https://www.meetup.com/dndalpdx/

D&D Adventurers League – The Sinister Secret of Saltmarsh (T1) w/ Lincoln

Rune and Board 238 SE Washington, Hillsboro, United States

"Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!" This is a Tier 1 adventure. DM Lincoln will be running "The Sinister Secret of Saltmarsh". $10, payable in advance or at the time of the session. A portion of our table fees go to our DMs. RSVP is required, there is a limited number of spots available.

$10

D&D Adventurers League – Waterdeep: Dragon Heist w/Paul – Level 2

Rune and Board 238 SE Washington, Hillsboro, United States

Welcome to Waterdeep, the Crown of the North, where a wondrous tale of urban adventure is about to unfold. Our story begins with the gathering of adventurers at the Yawning Portal Inn and Tavern. Volothamp Geddarm, the famous explorer and raconteur, has a quest for them — one that entangles the characters in a bitter conflict between two nefarious organizations. If the adventurers complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. DM Paul will be running "Waterdeep: Dragon Heist" ---------- $10, payable in advance or at the time of the session. A portion of our table fees go to our DMs. RSVP is required, there is a limited number of spots available.

$10

D&D Adventurers League – The Sinister Secret of Saltmarsh (T1) w/ Lincoln

Rune and Board 238 SE Washington, Hillsboro, United States

"Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!" This is a Tier 1 adventure. DM Lincoln will be running "The Sinister Secret of Saltmarsh". $10, payable in advance or at the time of the session. A portion of our table fees go to our DMs. RSVP is required, there is a limited number of spots available.

$10

D&D Adventurers League – Keys from the Golden Vault w/Paul – Level 2

Your adventure begins as you are approached by the Golden Vault, a secretive organization known for championing just causes and righting moral wrongs. As members of this clandestine group, you are entrusted with delicate missions, navigating the treacherous balance between legality and morality, all while upholding the principles of virtue and righteousness. Set against the backdrop of the ethereal Radiant Citadel, a bastion of hope and unity floating amidst the mists of the Ethereal Plane, your daring exploits unfold within its miraculous architecture. This campaign will primarily include adventures from Keys from the Golden Vault with some adventures from Journey's Through the Radiant Citadel and The Candlekeep Mysteries. Please RSVP here: https://www.meetup.com/dndalpdx/

D&D Adventurers League – The Sinister Secret of Saltmarsh (T1) w/ Lincoln

Rune and Board 238 SE Washington, Hillsboro, United States

"Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!" This is a Tier 1 adventure. DM Lincoln will be running "The Sinister Secret of Saltmarsh". $10, payable in advance or at the time of the session. A portion of our table fees go to our DMs. RSVP is required, there is a limited number of spots available.

$10

D&D Adventurers League – The Sinister Secret of Saltmarsh (T1) w/ Lincoln

Rune and Board 238 SE Washington, Hillsboro, United States

"Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone foolhardy enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the waves safe!" This is a Tier 1 adventure. DM Lincoln will be running "The Sinister Secret of Saltmarsh". $10, payable in advance or at the time of the session. A portion of our table fees go to our DMs. RSVP is required, there is a limited number of spots available.

$10